Game
Sonic Calamity
8 years ago

Sad news but also some good news


Sad news is, my custom Sonic model became corrupt. Blender couldn’t read it, and when I went to reimport it it was completely empty. So no custom model.

What I was able to do, however, was modify Sonic’s model from Forces, adding the cosmetics from this game (don’t worry, I at least had the boots backed up so I didn’t have to remake those) so the model quality is much better.

5d0a58468e293.png


2 comments

Loading...

Next up

SONIC CALAMITY CAST ANNOUNCEMENT----------

After months of writing and putting this all together, I am proud to announce Calamity's voice cast.

SAGE Update The SAGE demo is complete! It is building as I am typing this, after which I will be submitting it to the SFGHQ showcase. The demo will also be available here, but I will not be uploading it until SAGE starts on August 25th.

A little WIP taste

Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Showing off player 2 😎

What do you think?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist