Game
Ultima: The World Beyond
10 months ago

Safe to say music isn't my strong suit. Implementing the music, on the other hand, is sometimes ridiculous.


The music sounds great! Maybe iffy at times? I gave my style a new term, "12-bit." mostly because it sounds 8-bit, but has looser constraints like 16-bit music does.

The house is supposed to have its own song, but it isn't playing when the game starts for some reason? If I mess with the load system, maybe I'll figure out the cause.

But if I don't find the problem, its not really an issue, because I don't mind the house being a spooky level of silent. Not like you sit in there for long, maybe 3 minutes maximum.



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