Game
Sanicball: Alpha (v0.8)
10 years ago

Sanicball v0.7.2 released


Oh my

FEATURES:

  • Online multiplayer is BACK! Rewritten from bottom up, hopefully more stable than before.

  • Switched to having dedicated servers instead of players just hosting servers from the game menu. This means every server can be connected to (No more NAT punching failures), and will stay up (hopefully) all the time.

  • Added a new character: Metal Sanic! While this guy has no special stats, he’s very shiny, which is always a good thing.

  • Added a new song by fan request - Deja Vu from Initial D. An excellent multi-track meme.

  • Improved lobby UI - less annoying help text, and more UI elements for online matches.

  • Improved ingame UI - all players have markers on them so you can always see where they are. Also changed look of the racer position list.
    New path texture for Ice Mountain.

8
1
1


10 comments

Loading...

Next up

Sanicball v0.8 released!

Successful landing

#screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

a drawing I did because I was bored😪. But I love how it turned out.😊

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Sonic and Shadow as Pokémons. #Fakemon

:] me sigue sin gustar

:] I still don't like it