Game
Sanicball: Alpha (v0.8)

9 years ago

Sanicball v0.8 released!


And here’s a changelog:

  • Green Hill Zone has been remade from scratch! Same overall layout, but a very different track design. Also added new props, ambient noises, water reflections, and much better lighting.

  • Added dash panels which make you go even faster. They’re placed all around Green Hill Zone, but likely won’t appear in the other stages before they too recieve a revamp.

  • Made a number of improvements to multiplayer bandwidth usage, most importantly when sending player movement packages, which is what happens most frequently.

  • AI balls now use a new pathfinding system. It should be more lightweight while also making them drive better. However there are still several stage sections where they mess up often.

Go give the stage revamp a try! I’ll be playing on the official server for a while to make sure everything works as it should.

1
1
1
1


34 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

Strange Umbrella

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Colorful Fox

Happy Late Easter!