Game
Sans Simulator (RabidPlatypus)
8 years ago

Sans Simulator: One Year Later Almost


(Almost) one year ago, I made Sans Simulator. It didn’t change my life or anything. I guess I just thought it was kinda cool it was almost one year old and I figured I should make some sort of acknowledgment toward it since this is the most attention I ever got on something I made.

I don’t really make games anymore, but I do run a shitty YouTube channel. If you wanna check it out for some reason, here it is.

yea its a shameless plug, i don’t have any better use for this.



4 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I was bored, so... ManutKat.

Family band complete!

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

ooh yes..

Sonic and Shadow as Pokémons. #Fakemon

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling