Game
Saturday Night at Freddy's

2 years ago

Saturday Sunday Night Devlog 7


Hey everyone! Welcome back to another LATE Saturday Night Devlog

Now, unfortunately there's not as much to show off as I had initially planned to show, HOWEVER! There's still a bit to see, so keep reading!


First off, Foxy is not 100% complete!

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Isn't he cute? No... no he isn't... but hey, you're opinion is valid!


Other than that, a few materials were also finished!

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Well, that's all for this week! I hope to get quite a few characters/rooms started this week, so expect some cool stuff next week...



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Apologies for the lack of posting, been trying to get development wrapped up recently, take this image from one of Foxy's jumpscares as compensation!

Felt dead might delete later

Early testing has begun, apologies for not hitting the mark on the release date this month, but I'm still trying to get this out before May!

On a side note - so far performance is not an issue! On everyone's PC who tested it, it runs at a stable 60FPS!

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More progress on the Custom Hour menu!

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Donate: https://www.youtube.com/watch?v=v8D4Kfd8oMI

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New Years Post! (Ignore the Bonnie...)

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Donate: https://www.youtube.com/watch?v=ZieguXklV8A

Happy International Women's Day!

Here's some fun renders from the cutscenes to celebrate :D