So there were still some problems. I think Game Maker 6βs surface scaling function is affected somehow by the monitor/display resolution. I hopefully managed to math my way out of it so that the scaling constants are calculated based on the display resolutions too.
Next up
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was boredπͺ. But I love how it turned out.π
2d lighting experiment
Only true badasses may pass! #conceptart #art #gamedesign
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Coming Soon...
Colorful Fox
Happy Late Easter!










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