The developer diary videos are now going to be done every two weeks, instead of every week. There’s not quite enough to report on in just a week to make the videos meaningful.
I’m also asking for any graphics artists with the following skills to join the team:
Ability to model furniture and level props.
Capable of rigging models for animation. Specifically, arms, but potentially humanoid enemies. Artist is requesting a Cinema 4D rigger.
Texture/Sprite artist, to handle graphics for things like flames, dust particles, cobwebs, and animated textures.
Able to dedicate time and energies to the project.
All positions are unpaid and for experience only. Significant and diligent contributors will reciev deferred payment as a percentage based on the first year of sales that Forgotten earns. All contributors will be fully credited within the game’s credits, with links to their websites or portifolios on the included credits.txt.
If you’re interested, send me an email: [email protected]. Include some demonstration of your skills and past works, and explain your availability in terms of how much work you think you’ll be able to output for Forgotten.
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