4 years ago

Scratch Guide Topic: Sprite Cloning


Sprite cloning is a very useful tool that allows you to make copies of a sprite, especially to platformer games. So, I'll give you some tips.


How can I manage each clone to have their own code?

To do this, it requires an in-sprite-only variable. I would recommend calling it "Clones". This allows each clone to check to see what kind of clone it is. You can make a custom block and set it up like this:

image.png

If you don't know what the bottom one is (That says "for each cone in clones"), it's basically a repeat loop that you can select a variable and then set the number input. When it runs, and when the coding inside that block finished, it repeats and changes the variable by 1. It's basically like the simple repeat block, but also changes the variable number by 1.

And then, you can set up the clones like this:

image.png

This is a useful method, especially to platformer games.


Concerning about messages being broadcasted and the clones take affect from it...

I bet some of you may be wondering, "Why does the clones take affect from broadcasted messages?" Well, that is how clones work. All clones are the same as the primary sprite and they copy literally everything, the variables, the costumes, the sounds, and even all of the coding. You see, according the Scratch Wiki, a clone is a carbon copy of a sprite, but it is otherwise independent. However, there is one way to fix that.

How can I prevent the clones from taking action from broadcasted messages?

To do this, you need another variable. Just name it "Clone?" with a question mark at the end. Then you need to add an IF block at the clone coding and it should look like this:

image.png

And when another message was received, the clones will not run it, and only the primary sprite can.

image.png

And there you go, problem solved.

If you have any questions, feel free to bump your comments.

I cannot guarantee that I can answer every single thing you asked. Yet, I'm not a 100% expert.



14 comments

Loading...

Next up

The final boss...

Got direct inspiration from Akaza, too, for this specific pose.

Surfing around the Microsoft Store to check on updates and just found this random Scratch app that came out half a year ago.

Not only do they included AI, but they also just casually included a subscription service just for you to use the core functions.

Upcoming personal manga...

With MS Paint.

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

Here’s a 5 minute showcase of the final boss I have made so far. Took me about a couple of days to do all of the animation and code.

Testing out a new move! This move is for all characters

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

I used Edge for pretty much half of my life, and it's a pretty good browser for me, but I do have to say...

I still don't see it as an "AI browser". 😂

All of the core functions are fundamentally the same. The only true AI thing is the Copilot sidebar.

Santa is NOT beating the fraud allegations

Microsoft is now technically trying to convince people on why AI on almost everything is a good thing with their new "Second Thought" series.

This just proves my point that they have an entirely different vision on this tech than the rest of us.