4 years ago

Scratch Guide Topic: Sprite Cloning


Sprite cloning is a very useful tool that allows you to make copies of a sprite, especially to platformer games. So, I'll give you some tips.


How can I manage each clone to have their own code?

To do this, it requires an in-sprite-only variable. I would recommend calling it "Clones". This allows each clone to check to see what kind of clone it is. You can make a custom block and set it up like this:

image.png

If you don't know what the bottom one is (That says "for each cone in clones"), it's basically a repeat loop that you can select a variable and then set the number input. When it runs, and when the coding inside that block finished, it repeats and changes the variable by 1. It's basically like the simple repeat block, but also changes the variable number by 1.

And then, you can set up the clones like this:

image.png

This is a useful method, especially to platformer games.


Concerning about messages being broadcasted and the clones take affect from it...

I bet some of you may be wondering, "Why does the clones take affect from broadcasted messages?" Well, that is how clones work. All clones are the same as the primary sprite and they copy literally everything, the variables, the costumes, the sounds, and even all of the coding. You see, according the Scratch Wiki, a clone is a carbon copy of a sprite, but it is otherwise independent. However, there is one way to fix that.

How can I prevent the clones from taking action from broadcasted messages?

To do this, you need another variable. Just name it "Clone?" with a question mark at the end. Then you need to add an IF block at the clone coding and it should look like this:

image.png

And when another message was received, the clones will not run it, and only the primary sprite can.

image.png

And there you go, problem solved.

If you have any questions, feel free to bump your comments.

I cannot guarantee that I can answer every single thing you asked. Yet, I'm not a 100% expert.



14 comments

Loading...

Next up

Kevin & Friends themed Joy-Con 2 controllers for Nintendo Switch 2 is now real + Japan approved. 👍

Took me this long to figure out how to create a more natural glow.

Wowie.

No more 2D models of myself. I can use the built-in posing tools in photo booth for my Vtube model.

Ricky Remodel thingymajiggy

Well, looks like it’s actually coming.

But I gotta confess something. I honestly don’t like GTA in general nor do I even have any interest at all mainly because of the adult themes it presents.

Especially after what I saw in the trailer…

But whoo-hoo.

troubleshooting

Kevin officially now has over 200 costumes in one sprite.

First time I've ever reached this far tbh.

Not sure how I’m supposed to feel about this…

I don’t really care about TADC but after the big drama of the leaked final episode thingy…

Idk man.

Moonlight

Freaking crazy that in 2 years, this clip will become 100 years old.

Holy shoot.