Just thought I’d quickly share an interesting image. I re-designed the first boss. Now I’m working on the rest of the levels. Trying to get creative with the different levels. Definitely create some (not much) interaction with the environment. Or might just do collectibles… I won’t promise nothing just yet. A lot of gamedev to do this weekend.
Next up
Devlog 2023.6 - Enemies Part 1 and Weapon Mechanics
Devlog 2023.7 - Enemies Part 2-ish and Level Re-design
Devlog 2023.10 - Code Refactoring For Regular Stages / Boss Stages
Devlog 2023.11 - Upgrading To Godot 4
Devlog 2023.8 - Stage Room "Enhancements" + Pickups Intro
Devlog 2023.12 - Downgrading To Godot 3.5 (and other important updates)(Video)
What could this possibly be?
Devlog 2023.9 - Level Design Changes / Alt Weapons / Status Effects / Boss Battle Prep
Forbidden Dark Devlog 2024.1
Devlog 2023.5 - Stage Map / Minimap
0 comments