Game
Scarlet Conquest

9 months ago

Sean will be nerfed nearly ALL THE WAY BACK to the difficulty of its initial release. It's not a good or fun boss and the whole Heaven map itself is full of dumb cheap difficulty spikes and other random stuff to throw people off. That ends now.




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Whenever I'm demotivated or simply disinterested on working on the game, it usually just takes one big change to put me back on board.... So guess what... I'm changing the lore... YOU BEFRIEND HATEFUL DANGO AT ONE POINT NOW

About yesterday's post, the new attacks are so fun to dodge!!!!! Hopefully I can pull off the same fun with Uproar. I'm thinking of giving him more homing attacks since Downpour has a bunch of wide-spread ones.

updat is releas

'Hollowed Realm' map + how I planned it. It appears exclusively to 'Rakshasa and the Hollowed' bosses, and where the first real catastrophic difficulty boss will take place.

The demo is almost finished now, final boss of the demo is here yayyyy (i love this redesign sm not to self-glaze)

me work game soon maybe

Very sorry but recoded is probably gonna be more than just a recode... Im transferring the attacks for Downpour right now and gollee the old ones are so ahh... small tweaks and stuff but no overhauls

I'ma be real, I'm totally disinterested in the game to a point I sometimes forget it exists. It's probably scover🥀 the game had a good run tho gg

Difficulties in this game use icons instead of bars like in scarlet conquest alright (n yes I redrew the skull on that last one)

THIS is why playtesting is important