Game
[DEMO] Phantomverse RECODED v0.0.0

21 days ago

The demo is almost finished now, final boss of the demo is here yayyyy (i love this redesign sm not to self-glaze)




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only 1 minute done out of 11 minutes tho its not guaranteed to release

Difficulties in this game use icons instead of bars like in scarlet conquest alright (n yes I redrew the skull on that last one)

THIS is why playtesting is important

Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO

(Also neutral dango got a redesign)

Delugent Redesign.. The demo is very close to being finished, so thank you all for staying interested in this game despite the slow progress during its creation. The game will release before new years but may only be online instead of a download.

Game is ALMOST finished. Some extras aside from the main game will be packaged with the demo for the sake of content.. 42/45 waves have been finished, all there is left for the main game is just making bosses and some characters.

New badge button + Game over screen

Game demo is out..

The new collab character, an interesting weapon it has (inspired by soul ops 2 lmao), and some passives the second new boss has.

About yesterday's post, the new attacks are so fun to dodge!!!!! Hopefully I can pull off the same fun with Uproar. I'm thinking of giving him more homing attacks since Downpour has a bunch of wide-spread ones.