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Jonathan's Adventure: Bickery Edition
2 years ago

Seb's Devlog #91: 8/6/23

What happened?


The first of August's devlogs arrive.

Not much fanfare for it.

So here's the comic I was talking about.

image.png

Though if there was any problems with this, it's that originally I wanted to do like patterns you see in print manga, which a LOT of artists use as a way to convey different colors, since they were printed in black and white. In case if you don't know what I'm talking about, it's basically something like the comics you make in WarioWare: DIY. Except I don't think people use pixels for them.

Also working on a new project but this time, it merges the idea I had from like several devlogs ago and combine them into one project.

This project, let's call it the Pokemon Part Project, is a RPG game that the story is in parts. Part 1 and 2. For two parts, you have seperate parties. Part 1 is much different from Part 2, in which in that one, if the Hero dies, then it's game over, which Part 2 explains as to why this mechanic ONLY exists in that section of the game. Two, what you see in either part may conflict each other. This is because in Part 1, the Hero is a unreliable narrator. And three, I tried to get a group of people to throw in some ideas for the game, but it wasn't what I was expecting. I did get ideas BUT the amount of them was under my expectations.

What, you were expecting a Tomodachi Life segment? You're not getting it THIS time.

Okay bye.



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