Not much, but hey, at least I'm making some progress.
More sprites as usual for Secret Pokemon Game.
Though for the Gardevoir faces, I tried to use a process where I draw the face in 144x144, then I linear scale it down to 48x48, and use said results as more like a traced reference. But because my computer crashed the minute a Japanese guy says "So say something like: ‘You smell bad, die!'" It screwed me over BIG TIME. So that means I have to redo the title screen (Because I need to change the logo for other languages just in case.). Thankfully I do my pixel art in Aseprite and it recovers whenever my PC crashes or I'm too lazy to close down every single tab. So here's what the work I was referring to looks like now.
Still gotta add the background though.
Yeah, not much I can add here that IS developer related, so see ya.
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