Game
Jonathan's Adventure: Bickery Edition
2 years ago

Seb's Devlog #94: 8/27/2023

What happened?


Not much, but hey, at least I'm making some progress.

More sprites as usual for Secret Pokemon Game.

Though for the Gardevoir faces, I tried to use a process where I draw the face in 144x144, then I linear scale it down to 48x48, and use said results as more like a traced reference. But because my computer crashed the minute a Japanese guy says "So say something like: ‘You smell bad, die!'" It screwed me over BIG TIME. So that means I have to redo the title screen (Because I need to change the logo for other languages just in case.). Thankfully I do my pixel art in Aseprite and it recovers whenever my PC crashes or I'm too lazy to close down every single tab. So here's what the work I was referring to looks like now.

garde.png

Still gotta add the background though.

Yeah, not much I can add here that IS developer related, so see ya.



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it's fucking jonathan (the character)'s anniversary and here's the art i made just like 3 hours ago so enjoy it. (btw i will post this shit in newgrounds later because this is a schedule post and i'm writing this shit in 11 PM)

meanwhile within the JA staff team's discord (part 2)

Hooray #FanArtFriday for Pokemon... It's late for me but whatever.

So anyway, here's an artwork I made before from like November 22nd, so... who's that Pokemon.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!