Game
Jonathan's Adventure: Bickery Edition
2 years ago

Seb's Devlog #94: 8/27/2023

What happened?


Not much, but hey, at least I'm making some progress.

More sprites as usual for Secret Pokemon Game.

Though for the Gardevoir faces, I tried to use a process where I draw the face in 144x144, then I linear scale it down to 48x48, and use said results as more like a traced reference. But because my computer crashed the minute a Japanese guy says "So say something like: ‘You smell bad, die!'" It screwed me over BIG TIME. So that means I have to redo the title screen (Because I need to change the logo for other languages just in case.). Thankfully I do my pixel art in Aseprite and it recovers whenever my PC crashes or I'm too lazy to close down every single tab. So here's what the work I was referring to looks like now.

garde.png

Still gotta add the background though.

Yeah, not much I can add here that IS developer related, so see ya.



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Hooray #FanArtFriday for Pokemon... It's late for me but whatever.

So anyway, here's an artwork I made before from like November 22nd, so... who's that Pokemon.

it's fucking jonathan (the character)'s anniversary and here's the art i made just like 3 hours ago so enjoy it. (btw i will post this shit in newgrounds later because this is a schedule post and i'm writing this shit in 11 PM)

meanwhile within the JA staff team's discord (part 2)

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Successful landing

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Explosive domino effect