The second devlog of the game. Development has been a bit faster since I have more of a plan of how the game is gonna work out.
-WHAT'S NEW?-
Night 1 is almost completed, working on the current duty and the second task is planned out.
The AI for Assid and Virf is pretty much done, but they can't kill you nor can you hide from them, they'll just walk back now.
A fair share of bug fixes.
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