After working on point-and-click tactics-type game thingy for a while (see first devlog post), I realized I wasn’t very happy with the direction is was going. And since I hate being a quitter I took the guts of it and re-did it as an isometric shooter. So there ya go…
It did help me start getting used to the GameJolt way of doing things some…but I’m still trying to figure things out here so I’ll probably be messing around with this a bit more before I move on to some other hobby project.
MrSkyhenge
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