Game
The Void Looks Back: Fly Through Space, Shoot at Aliens, and Bask In The Meaninglessness of Your Existence

3 years ago

Second Update! (v0.65)


Here's the next update, featuring a new enemy type, the Tank. It's much like the Shooter, but with heavier bullets and two shields to block the player's attacks. There may be a way to pierce them though...

This update was much faster than the first one, and the next one will, hopefully, be just as fast! Anyway, here's the patch notes:

Additions:

Added new enemy: "Tank"

Added the third level featuring the new enemy type (temporally reusing the level 1 music)

Added death monologues after losing all hit points

Fixes:

Reworked weapon detection system, now works much more accurately

Fixed issue where bullets that enemies rotated 180 degrees fired wouldn't despawn after going off-screen

Increased score speed during the stats screen



0 comments

Loading...

Next up

Third Update! (v0.7)

First Update! (v.6)

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

Showing off player 2 😎

What do you think?

I worked so hard to get all four of them to the end safely, but then...