Here's the next update, featuring a new enemy type, the Tank. It's much like the Shooter, but with heavier bullets and two shields to block the player's attacks. There may be a way to pierce them though...
This update was much faster than the first one, and the next one will, hopefully, be just as fast! Anyway, here's the patch notes:
Additions:
Added new enemy: "Tank"
Added the third level featuring the new enemy type (temporally reusing the level 1 music)
Added death monologues after losing all hit points
Fixes:
Reworked weapon detection system, now works much more accurately
Fixed issue where bullets that enemies rotated 180 degrees fired wouldn't despawn after going off-screen
Increased score speed during the stats screen
0 comments