Here's the penultimate major update to the game! The only big things left to add are the continue function and the final level. While there are no more new enemies to add, I think this last level will still be very interesting...
This update introduces a new enemy type, the "Dasher" who dashes across the screen to hit the player. This update has also reworked the weapon system, so now you can go back and forth between weapons. Anyway, here is the change log:
Additions:
Added new enemy "Dasher"
Added fourth level (temporarily using the level 2 theme)
Fixes:
Changed weapon swapping system so the player can go backward through the weapons
Changed the Weapon Switching tutorial to fit the new weapon swapping system
Changed weapon switching from the x button to the left and right bumpers
Fixed graphical issue where an enemy would stay in the transparent state if despawned while hit then respawned
Fixed issue where respawned enemies would appear where they were before despawning
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