Next up
Explode-O-Nut Concept Art
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
The first design of the zombie
This is what the game looks like
This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Path of Kami: The Evolution of the Lore
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
Update 2.627
New challenges & new effects!
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