Since the work on this port will be massive, as we are porting all Solo & Duo endings, I would appreciate help. I am looking for developers of Clickteam who would help me port some levels and cutscenes of the game to make the port less time-consuming. I will be busy with school and my own game as the game comes out.
Do not worry if you do not know how to port, because I will teach you how to port the levels and cutscenes. You will not need to build the port as well, since all I need is just the levels and the cutscenes in the MFA. I will do the building process and the rest of the game. I will assist you with any questions or complications.
We won't start working until the Solo Endings demo is released, as said in the description. Yet, if you want to start learning how to port, I'll be happy to assist you in preparation for the release.
REQUIREMENTS:
Must have R295.10 of Clickteam Fusion 2.5+ Developer Edition (which is only on Windows).
Must have good knowledge of Clickteam (above average).
Must have good knowledge of programming events (above average).
Must have the extensions and effects ported to Android for the game (though if you don't, I can provide you with some, so don't worry about this requirement).
Must not be extremely busy developing an EXE game during the stage of port development. If that's the case, then you shouldn't be one, so you don't stress yourself out.
Must dedicate your time to what you're assigned to.
RECOMMENDED:
Must be developing or have developed an EXE game (doesn't have to belong to you) with an outstanding programming design.
If you fit these requirements and you are sure you want to help me port the game, please send me a friend request on Discord (seenwonderalex). Make sure you send me your experience or portfolio.
I will edit this post if I don't need any more secondary developers. Therefore, you still have time.













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