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Mario and Luigi: Superstar Simulator
3 years ago

See you in the galaxy... (Mario Galaxy) ((Read article for updates))

@Projectfanverse

Project Fanverse is looking for fangames to include in its event. If you'd like to join me and a bunch of other creators, anyone is welcome!

https://gamejolt.com/p/the-unexpected-comeback-applications-now-open-utawcpr8


  • Mario now creates sparkle effects while spinning

  • Octogoomba's attacks have been sped up, making the battle more of a challenge

  • Along with the updated HP hud, inputs now show up next to it so you can easily tell what you're able to do while dodging. Useful for unique dodge mechanics

Updated battle background made by the goat Gensokyo-man

(used the random music feature for this clip)



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Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it

Wahoo! This week's Fan Art Friday celebrates Mario! Accept the quest in your quest log to get started.

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

Bowser's Furious Disaster

For this next boss, I'm actually making something normal for once lmao (wip)