Game
PvZ Versus Mode Plus
2 years ago

Seems like y’all voted to keep the PvZ aspect, which is fair. I’ll update y’all on the current changes to the Plants and their overall stat changes. That being more so Recharge and cost changes.




1 comment

Loading...

Next up

Finally getting around and messing with the assets in RPG Maker MZ. Everything looks good and I have more room to add to the tilesets and have actual Skills!

So I might be cooking something up for y'all in 2003. Check back later.

I said I wanted to show some of the sprites and here they are! I do wanna fix those leafs on the two since they look odd.

Reminder: This is just a project for fun, don’t expect this to be out any time soon.

Since it's been a bit without any updates I'd thought I'd show off the current Zombie Packets and the four main Zoms. Prices and design aren't final but they do the job. Also feel to ask any questions. I plan on updating the page as of writing this.

Howdy! It's been a bit. I wanted to update y'all on the status of the game. Due to quite a few things, I'll be moving this project from RPGM 2003 to RPGM MZ. Nothing really changes other than what I can put in. Also have a little look at the intro.

Forever ago I made some custom Deltarune enemies and I've touched them up a but. Would be cool to make my own Hard Mode mod with them one day. Here's Rudinn Rogue and Hocus Hathy's Spare animations.

Here's just some non important sprites I made. Frostbyte, Endo 01, and a Gold Endo 01 for the funni.

Found this little thing I made a while ago. Not an update but I'd thought I'd share.

I love these little sillies very much. They just a bunch of little guys. #MyFavoriteMon

Added a few things and I'm loving how this is turning out.