Hey y'all! The game is officially releasing on September 25th! On Gamejolt, Itch.io and SideQuest (Although at a later date), available for Meta Quest, Rift & Rift S, alongside with other VR devices that uses OpenXR (or even SteamVR) the moment the game releases.
I can't wait for you guys to play the game that I've been working for quite a bit, this game's development has had is moments but as I'm wrapping up the project, I will start to focus more on the projects that need my attention more. (Obviously bug patches and stuff like that will happen.)
... Wheres the trailer you ask? Well, as I was writing this around the 5th of September, the Composer that were working on the music suddenly went quiet, and since I couldn't delay the game even further as school has started to drain my energy, I just decided to make a post for the release date and yapping about some stuff that needs to be explained. I'm really sorry that I couldn't get a gameplay trailer out, but I wasn't going delay the game even further for a gameplay trailer, I hope you guys understand.
THINGS TO EXPECT!!! :
Since this is my first ever VR game, don't expect too much, I've only done like basics of the VR stuff, honestly I could've done more but if I'ma be honest, I needed this game to be out before Fall.
There's a lot of stuff changed from the original game (as well as other new stuff) to fit for VR, and I might've missed a bit of content that I did not add... BUT, I'm planning a content update later in the future to add the other content that I've not added, improve other stuff, and some new content as well.
As for the Meta Quest users, more exactly those who will use standalone and not PCVR, an android build (and SideQuest) will come at a later date, as some stuff in the game is completely PCVR only (for example, GameJolt Login), if I do change my mind and upload an android build, just note that you cannot log into your GameJolt account! And you'd get "softlocked" into a black image if you do press the GameJolt button!
What's next? :
I will spend the next few weeks focusing on releasing bug patches, as well a fully functioning Android build for Standalone users and SideQuest, and as I said earlier, later in the future I will be doing a content update, adding all of the other stuff that I did not add from the original game. Although after the bug patches I will be focusing on the games that need fully my attention, so the content update might come very late.
That will be it for today, I cannot wait for the game to release, either way, see you guys on the 25th
0 comments