Game
ElecMythic Mysteries: The Humanity Legend
6 years ago

...sequel? It's more likely than you think!


Welp, it’s time I finally gave y’all a well-deserved update on the status of the sequel: It hasn’t 100% officially started development, but I’ve (re)started writing up ideas for it, taking some ideas I had for it before and replacing others.

I’m also writing characters and deciding on what mechanical changes to make to fix the issues with the first game, most notably trying to make sure most/all of the characters are worth using in some way or another.
Trying to come up with ideas for what other kinds of collectibles to have is another important thing I’m trying to work out, since characters alone won’t be enough this time with how much more I want to include in the world this time.

Of note is that, if I feel the sequel turns out well, the plan is to sell it for cash. It probably won’t be very expensive if so, maybe somewhere between $1 and $10 (or possibly up to $15 if I manage to really nail the graphics) depending on how confident I am in the quality of it + the quantity of content included, but do please keep this in mind.

For those of you looking here desperately trying to figure out what I’ve been up to, well, sadly what I’ve been up to lately for the most part is not necessarily going to release on GameJolt, so I can’t guarantee I’ll be able to go into details here, but rest assured that time has not gone to waste.

That all being said, I make no promises that the sequel will ever get finished or that it will ever release. I just want you to know that I want to make a sequel as much as those of you who’ve played the finished version of the game seem to want one, so if I can ever find a way to make it work, I at the very least want it to happen.

I hope that, if a sequel does indeed get fully developed and released, it ends up being worth however long or short of a wait it takes to get made! And I hope it ends up living up to, or exceeding, your expectations! :D



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Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

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Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

So

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🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

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