Fixed an issue where the player would display the wrong sprite while utilizing the Jump Impulse power-up.
Re-built Mac OS version.
Next up
Hey everyone! It's been a while!
Back in action
Hey! Took a break for work and studies, but I developed up a project called "dark" for an exam.
The project itself is finished for the exam, but got kinda attached. I'll probably keep tinkering with it. It's named "Shadow Touched".
Second update of Nestronomus, Alpha 0.5.0. Give the game a try and let me know what you think!
Welcome to my page! Currently developing a RPG oriented type of game in Unity! (Current name is TS2020RPG) Stay tuned for future updates!
Made some great progress today! Enemies can apply debuffs to the player or they can buff their allies!
Also, the player can now see their current buff and debuff under their character's feet.
Nestronomus Alpha 0.8.14 will bring more quality of life changes!
A few great changes are coming on version alpha 0.8.13!
News about Nestronomus!
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
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