
"She's just like you and me, but she's homeless..."
#sonicthehedgehog #jojosbizarreadventure #fangames #fightinggames #sonicfangame #indiegame
Next up
Small Update for now
An early look at the new Boost System. I'll go into more detail in a future update, but this system will replace the Attack Cancel and Burst mechanics from 0.6.
#SonicFanGame #SonicTheHedgehog #screenshotsaturday #indiegamedev #indiefightinggames #fangame
Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.
#screenshotsaturday #sonicthehedgehog #jojosbizarreadventure #fightinggames #fangame #sonicfangame #indiegame
With 0.6 being out, work has now begun on the next phase of the project. Follow for more updates here: https://twitter.com/SonicProjectJ1 or https://www.youtube.com/channel/UClVUbvUd4DSn23nz_bqb1IA
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Hey there everyone! It's been forever since I last used this site. Figured I would get back into posting on here for now. Stardust Rain has been my primary focus these last 2 years, and I want to start posting updates here again. More updates soon!
Press Start Screen is finished! A much needed improvement from the placeholder last build.













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