Game
Shenanigans Multiplayer
11 years ago

Shenanigans Multiplayer - updated. Holy &%*@!


This, is, a, big, one. If you never played Shenanigans Multiplayer yet, this would be a great point to start. There are so many changes I will probably miss 50%, but still, I will write a changelog, so here we go!

  • Updated UI.

  • Zombies have been buffed.

  • Map has been improved(still in development tho)

  • Dual Lightmap shaders, which means that lighting finally works like I want it to work.

  • Reworked player inventory system, allows you to pick which weapons you want.

  • Added Heavy Pistol.

  • Added customization options - hats and shirts.

  • Updated lens flare effects.

  • Flashlight no longer comes out of nowhere.

  • Updated object-placer-shower. Now a blue plane extends from it instead of a little green ball.

  • Added an option to save your nickname

  • I think Offline Mode is a new addition :>

  • Physics have been improved. Physics objects can be shot and blown around.

  • Explosive barrels (throws around physics objects, hurts NPC’s and players, blows up other barrels)

  • Chat disappears when inactive.

  • Other netcode optimizations.

  • Playermodels now have faces.

  • Game’s launcher has been updated to represent that you are playing Shenanigans Multiplayer.

  • Game’s icon has been changed - no longer the default Unity one.

  • Probably lots more stuff.

Also, the game now has a trailer, so feel free to check it out. You can find it in the game’s GameJolt page.

Peace.



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