Game
Sherlock Holmes: The Art of Deduction (Develoment)

6 months ago

Sherlock Holmes: The Art of Deduction is being developed in Unreal Engine 5. This project has been in development for 1 month. And it is a very ambitious project in which I will try to recreate 19th century London at 1:1 scale.




0 comments

Loading...

Next up

Currently working in the 3d model of the Palace of Westmister and the Big Ben

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Double Rainbow!!!

Colorful Fox

Happy Late Easter!

Subscribe to technoblade

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

A merchant has set up shop in our dungeons. Because where else would you open a general store?