Game
Sherlock Holmes: The Art of Deduction (Develoment)

1 year ago

Sherlock Holmes: The Art of Deduction is being developed in Unreal Engine 5. This project has been in development for 1 month. And it is a very ambitious project in which I will try to recreate 19th century London at 1:1 scale.




0 comments

Loading...

Next up

Currently working in the 3d model of the Palace of Westmister and the Big Ben

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

Strange Umbrella

Terraria

Regional Bulbasaur. #Pokemon

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Super Sonic Pixel art.

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg