Game
Sherlock Holmes: The Art of Deduction (Develoment)

9 months ago

Currently working in the 3d model of the Palace of Westmister and the Big Ben




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Sherlock Holmes: The Art of Deduction is being developed in Unreal Engine 5. This project has been in development for 1 month. And it is a very ambitious project in which I will try to recreate 19th century London at 1:1 scale.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Microsoft Windows XP Unprofessional (windows logo prototype)

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

Showing off player 2 😎

What do you think?

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)