Game
FTD
4 years ago

Shielding of monsters now implemented along with different cursors while either in menus or in game. New version will be available soon. Levels 4 and 5 created and will also be in the new build.




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v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

"Our work is never over" they said.

Family band complete!

Finished work on the emotions of a new character for the tank universe

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

it happens

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.