Shockwave 2 is a 3D engine made by @skyistumbling entirely using Scratch.
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MFL FighterZ 3 is my 2D fighting game passion project. To showcase the capabilities of Shockwave 2 i remade the "Dojo" map from MFL3 inside Shockwave 2.
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Everything you see here is rendered in real time using Shockwave 2. Even the grass on the ground and the leaves falling down are rendered in 3D space in-engine. This is the potential Shockwave 2 has, and you can use it as much as i do.
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It took me about 1 hour to come make the map. The textures were taken from MFL3 and my previous work on this map however, they also took around 10-15 minutes to make at first. It might take a bit of getting used to, however once you are familiar with it, you can create 3D maps even better than this with ease using Shockwave 2 Editor.
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If you wanted to check Shockwave 2 and its Map Editor out,
now is the time.
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Map made by @As_Nodt
Textures made by @As_Nodt
Texture reshade made by @skyistumbling
Links to: Shockwave 2 and Shockwave 2 Editor
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