4 years ago

Shockwave 2 is extremely powerful, I'm just getting the hang of it. Here's the map I was able to make with few hours of experience.


		
			sw_box|Spawn;5.54;0.84;0.77;472.92;-7.35|;-12;0;-22.94;Object;0;90;Basic;A;8;1;0;8;0;1;1;9.4H-4.7|;3;0;-23;Object;0;90;Basic;A;8;1;0;8;0;1;1;9.4H-4.7|;20;0;-46.86;Object;0;90;Basic;A;1;1;0;50;0;1;1;9.4H-4.7|;-22;0;-47;Object;0;90;Basic;A;1;1;0;50;0;1;1;9.4H-4.7|;-22.08;0;-48;Object;0;90;Basic;A;43;1;0;0;0;1;1;9.4H-4.7|;-22;0;4;Object;0;90;Basic;A;43;1;0;0;0;1;1;9.4H-4.7|;-4.82;-0.8;-11.06;Crate4;3.07;90;Basic;S;2.8;5.3H-3.4|;-0.04;-1.58;-9.3;Crate4;1.02;90;Basic;S;2;3.8H-2.5|;-25;-1.44;-48.04;Plant4;0;90;Basic;A;9;5;0;4;0;5;1;0.3H-8.6|;-24;10.78;-24;Object;2.82;90;Basic;A;15;3;0;9;0;3;2.1;16.6H-8.1|;19.88;0;-46.72;EdgeShade;0;90;Basic;S;1;-0.4H-7.1|;-19.68;0;-46.78;EdgeShade;0;90;Basic;S;1;-0.4H-7.1|;19.8;0;2.76;EdgeShade;0;90;Basic;S;1;-0.4H-7.1|;-19.76;0;2.82;EdgeShade;0;90;Basic;S;1;-0.4H-7.1|;-16.2;-3;-0.4;NadeBox;0;90;Basic;S;1.2;0.5H-5.4|;11;0;-41.4;Pine;0;90;Basic;S;1.5;12.5H-4.6|;-6.8;-3;-37.76;Rock1;2.82;90;Basic;S;2.3;1.9H-1.3|
		
	


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My projects Crate Engine and Marble Mania have been dropped so as a result I'm making them open source

The engine is way more bare and approachable while the unfinished game has more editor features

Have fun!

This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system

Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm

https://scratch.mit.edu/users/PugTutor/

Publicly releasing the car sound design project, you can customize pretty much everything

Enjoy

https://turbowarp.org/655174602?fps=60&limitless&size=720x480

SGI-STRIKE REMASTERED - WEAPON DEMO

Low pass

First Shockwave 2 project ever has been remade.

Audiostream doesn't work when packaged and turboloader has become mostly obsolete due to new turbowarp extensions

I'll have to move contents of this project to another one and replace turboloader blocks with official extension ones

Cont.

Gestalt: A Story driven 3D Turn-Based RPG inspired by HSR

A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this