It’s been a while since I updated, but game is still being developed! :D
I’ve been implementing all the sounds, currently some are still placeholders, but I believe I have found the remaining ones and will get to adding them into the game soon. Pitch, volume, sound file lengths etc has been fixed for most of the non-placeholder sounds.
Also started work on the music, the intro theme is almost finished. I’m planning for another 4-5 tracks that will be looped in game.
As usual, I’ve been doing some more optimization and fixed some scripts from running via the update method and made them non looping or just looping at lower framerates.
Done some graphical improvements as well, cutting half the verts on the previously quite high poly spider model. Merged enemy models to prevent them from counting as several shadow casters.
I’ve finished gathering the video recording and the video is on the way. That means the green light campaign will probably be started in january. The gamejolt builds will be updated mid/late january as well, to allow for a playable version of the game alongside the campaign.
I will make sure to update things more often from now on. :)
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