Next up
Witness my glorious handwriting
If you can understand the ancient text it’s for my ideas for the school area(still figuring out the map for it since it’s made up if other smaller sections
Reworkin Enemy Movement AI a bit, I might have it in a way that different enemies might actually have specific moving patterns/behaviors, like one I might be thinkin of is the enemies might run away from you if you have a high level like in Earthbound
No one should give me this much power
Stolen from a discord server
BEWARE THE NOID.
(The classical ol'Dominos mascot)
Just because it's mostly weak doesn't mean it can be annoying
Boom goes the dynamite
(add the dust man theme from mega man 4) omg its dust man from fnf
Last post streak for the day
I’m switching the max width of the level from 6 to 7, even for one tile extra it gives a lot more room to run around with, and it’ll be a lot easier to divide sections up, even if it’s uneven but I think it might be a benefit
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