5 years ago

Should i do unity and game dev tutorials, i have been doing this for about 3 to 4 years i know my way around things, should i ?


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I have been working ALOT and here is what I have done have:

You can play it here: https://store.steampowered.com/app/3376920/Fractured_Balance

I’d love to hear your thoughts — whether it’s suggestions, feedback on mechanics, or ideas for improvements. Feel free to share them in the forums or comments. Every bit of input helps make the game better!

Post-Steam Next Fest log

What’s Coming Next for Fractured Balance?

#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20260514

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment

#GrottoEscape DEMO PROTO 0.43.0 AVAILABLE

Follow and wishlist on #Steam:

https://store.steampowered.com/app/3433190/Grotto_Escape/

Grotto Escape will be released in April 2026 on Steam.

Watch a WIP Gameplay 20260514

I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920

Implemented 2 fun mechanics:

1. Implemented: Dashing into a enemy instantly kills them

2. Implemented: Falling on a enemy kills them and resets your jump allowing you to jump on another enemy killing them

Wishlist here: https://store.steampowered.com/app/3376920/Fractured_Balance/

#NinjaScroller 1.61.8 BUILD 49

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20260514

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

There going to be Update Delays, here is why: