Next up
Got sick (Have the flu) this week and wasn't realy able to work on the game, but I'm doing some UI changes
The development has only recently started, but I’d love to know what you expect or hope from the game and what you’d like to see in it. Your feedback will really help make sure the game doesn’t end up feeling boring for anyone! No answers won't help_
incoming.. 👀
A Death reset concept so far for LITW. Ignore the buggy edge climb for now- still trying to get it smooth and player frames still missing
office gameplay (there is a little bit of a lever glitch but ill fix it eventually
LITW on steam, would be peak.
But not ready to pay 100€ now xD
Made a concept for a maybe new settings UI Inspo to @LurkerIndie
for the structure
Devlog 4 - GAME OVER
New Studio Icon and Animation!
Changed my old Studio name from FazDex Studios to Dreammire Studios™. Sadly the Video don't load on GameJolt, so I post as GIF but means you can't hear the SFX
Btw "Dreammire" stands for sinking into one's own dream



















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