Next up
Finally found a way to share game data via different game versions directly, using the local storage extension
Finally got a better AI structute, that is very simple to setup and test. Yeah was remaking the AI, since the old code was way to huge.
Springbonnie
Got sick (Have the flu) this week and wasn't realy able to work on the game, but I'm doing some UI changes
office gameplay (there is a little bit of a lever glitch but ill fix it eventually
incoming.. 👀
The development has only recently started, but I’d love to know what you expect or hope from the game and what you’d like to see in it. Your feedback will really help make sure the game doesn’t end up feeling boring for anyone! No answers won't help_
The End Of Consequences | Trailer Teaser
A Death reset concept so far for LITW. Ignore the buggy edge climb for now- still trying to get it smooth and player frames still missing













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