Game
Reap

6 years ago

Showcase of the game's main mechanic. You can shoot spells to take life from these folks or shoot them again to return life to them.
When they are 'out of life' they move a lot slower.




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Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

Throw spells on humans to slow them down #gamedev #indiedev #pixelart

One thing I've noticed with these new animations is that the Grim Reaper is now looking like his wearing pajamas XD #indiedev #gamedev #indiegame #pixelart

Reap is going to be released tomorrow (6/16/2019). It will feature 24 levels that reward thoughtful playing, skill and patience.

Reap is released! Try it out and let me know what you think! :D

a short gameplay snippet to show off our in-game tutorial text

Oopsie!

I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

I haven't posted anything in a while so I just wanted to notify you that Reap is coming along very nicely and it will most likely be published next week. Hope you'll like it! :D