We trying to make the combat system in the game as dynamic as possible. It looks pretty raw at the moment, but we work in a sweat.
Parrying, shield protection, various types of weapons with different physics.
Sword
Axe
Mace
Arrow
We trying to make the combat system in the game as dynamic as possible. It looks pretty raw at the moment, but we work in a sweat.
Parrying, shield protection, various types of weapons with different physics.
Sword
Axe
Mace
Arrow
Endless meadows
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Watch our Gameplay Teaser!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Our indie project Tales of Meadows | Unreal Engine 5
Another screenshot of our upcoming game
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Parkour System in Tales of Meadows
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