This code is curious, basically, there is a variable that when you click the icon of an animatronic, it gets activated in its AI list, once there, when pressing the buttons to increase or decrease the AI of the animatronic, it finally looks for its AI value in the list and adds or subtracts depending on the button
This code also allows that when the 3 unlockable animatronics, it does not spend time looking for it and wondering if it is there, the button to use it will not appear directly.
It's confusing but it works perfectly
Goodbye!



























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