Next up
After many monotonous & tedious hours, I've converted the game to 60 fps! This version (1.7.0) also includes some minor physics improvements and bugfixes. Enjoy!
This demon within a coffin is an optional late game boss. He'd be pretty mundane if it wasn't for one thing... he has a special skill that gives him two consecutive turns! How cheap!
A floating dungeon high up in the sky... wind themed, of course.
I had this planned many years ago, so it's exciting to finally design it.
Long awaited weekends lay ahead of us☀
A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄
I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.
New to Legion Hearts? Here’s what the game is all about.
Hey GJ! In my lengthy absence, I've made 3 new dungeons! The one shown here is water themed, and emphasizes puzzles over combat (don't worry, it's not Water Temple). The boss battle at the end is all action though (as far as SRPGs go).
Big update! The world has been expanded by over 50%, along with smarter AI, some enhanced graphics and more!
Brand new graphics to the DEVILnitive Edition! (Yep, that's how it'll be called)
I made a decent looking snow effect by having two layers move at different (and slightly random) speeds. It's a bit hard to notice in the video, but it's there :)
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