Game
Blood Moon Odyssey

7 months ago

Since Legend of Hilda got a much-needed QoL update I figured it's only fair to do the same for this game. The update's not quite done yet, but it will feature an extended options menu and some combat improvements. It'll hopefully be ready next week.




0 comments

Loading...

Next up

I redrew the main character (totally not Link)! Apparently, I drew the old sprite around 2009, so it was definitely time to update his looks.

New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.

I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

Took a break from dungeon development to redo some old background graphics and add more detail to some areas.

I'll release a new demo with these changes and more in about a month or two.

New to Legion Hearts? Here’s what the game is all about.

A floating dungeon high up in the sky... wind themed, of course.

I had this planned many years ago, so it's exciting to finally design it.

0.8.0 update adds a new passive for paladins and wanderers: Versatility. This makes hybrid builds more useful without affecting "pure" builds much. This might be the last update in quite a while, but I'll keep posting devlogs as usual.

Brand new graphics to the DEVILnitive Edition! (Yep, that's how it'll be called)

New enemy: Siren Not only are they good swimmers, they can also charm your party members which can turn the tide against you (no pun intended).