But... I don't understand anything about ClickTeam. I see finished objects in front of me, but I can't figure out the code. Anyone willing to help me with the fixes? two people will be enough for me.I think I'll post these updates here until at least a demo version of the main project appears.
Next up
Dusttrust Sans Phase 1 Final Version. Sprite by @defense8263
(Check comments) Code for the blue soul for those who are very lazy. If anything, ready-made codes and templates for the fan game should have been on a separate GJ page. But the site sucks and didn't want to let me post the project
borders added (the final attack is in development) sprite by @defense8263 coded by @Grzesiok3453
Oh, I forgot to mention that the background is a placeholder, it will be completely different
Battle progress
Papyrus Encounter Final Attack Full (sprite by @defense8263) There are memory and background placeholders here. (coded @Grzesiok3453
)
The Waterfall location won by voting.
Happy spooky month everyone!
Sans sprite (Beta)
UnderSwap: Resurrection - New Year's Devlog.












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