SKULLDUGGERY - DEVLOG #1
Sharing some of the first animations from our latest project, 'Skullduggery'. Trying out a style with the pixel art so would love to know what people think :D
Next up
Trying out a new camera leading up to our test build. Aim to make things feel more dynamic compared to the previous static camera that was being used.
ARRGHHH, there be a fight breaking out on deck! No doubt they're arguing over rum...or who has the greatest beard. Probably both....
Whatever it is, here's a sneak peak at a new stage location for SKULLDUGGERY - 'Rickety Ship' (WIP)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Only careless pirates lose track of there ammo!
Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Batten down the hatches, SKULLDUGGERY is coming in with one storm of an update!
It’s time to share our first playable release. Quit scrubbing the deck and get over to https://gamejolt.com/games/skullduggery/589325 to try the game and help squish some bugs under ya filthy boots!
1,2,3, TESTING!
Been a while since we posted anything. We're currently testing SKULLDUGGERY and aim to release soon! Meanwhile, here's some cool aiming UI and trails that we added from testing. Should provide much more feedback to weapons in the game.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Pre-release Patch v0.2
After finding some nasty little bugs lurking below deck we sent our best hands down to go and squish 'em!
Any input issues should now be fixed. Just download v0.2 and connect using an Xbox controller or PS4 through DS4Windows.
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