This is gonna be a cheap-remake of FL Studio, but currently I'm working on more features and something better for users who pay, which will take days of time. I'm also busy so it can take up to 4 months for me to make all the features for SL Studio 1. SL stands for "Scratchy Loops" because this was made with Scratch and Turbowarp. The Review Music with Save Data is currently in progress and wont be fully released until I can get Data Saving better. Not to mention, whenever I get the full version of SL Studio 1 (Free Trial) complete, the source code for the Free Trial will be in the build, but you'll need some of the TurboWarp extensions that I won't list yet. If you find any bugs, lmk. Enjoy beta release! I mean, not yet... Theres still a lot of features missing, right now its basically just a scratch audio player.
Next up
music disc rating: 10/10, would play again
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Respect (Only TLOZ Players Will Understand)
Sonic and Shadow as Pokémons. #Fakemon












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