Game
Baking Star
8 years ago

Slacking!


Took a day off yesterday as I wasn’t feeling very well. I have programmed a losing state though! I will talk about the data structure of a loss in another post. :)

I am at a cross roads though… The bounce logic feels like poop and I only have one recipe so far. So, should I prioritize the bounce logic, or the making of multiple levels?

  0 votes Voting finished



0 comments

Loading...

Next up

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Family band complete!

So here's the first of the zodiac signs i will make for the next weeks.

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

NEW AWP DESIGN !

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.

Updated combat system

An old abandoned potion-shop once belonging to a unknown people of magic and wonders -- that is tucked away from the world. Only to be found by the most daring of adventures setting out to find these remnants of a once great civilization, lost to time.