Game
Dirty Berty
9 years ago

Slamdance Jam: Ready Go!


Here I am on the first day of the game jam. I think I am a little late to the show but I am getting things up and running.

I am using Godot Engine to whip things up because I am most comfortable in it.

The theme is “fringe.” I will interpret this very liberally. Basically it means on the outside. The edge. Being shunned away. So this weekend’s game will be about a seagull living on the edge of society.

The bird will have to protect their territory from the encroaching modern society.

That’s all I have so far. I need to keep things simple in order for it to work.

Best get running.

I will be streaming off and on throughout the weekend.

Follow me on my twitch stream!



0 comments

Loading...

Next up

Mac Build is Up! I just finished up the game and now I have a mac build up. Tomorrow I will work on getting a windows build and a linux build. Hooray! I have a finished game on the interwebs! -Zach

Volume Controls implemented and autosaves!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname