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been prototyping a game with a different kind of aesthetic compared to what I usually do!
Right now, it's not too much outside of jumping around a test zone (and a character customizer), but I'm really liking how it's looking so far!
Happy Pride Month!
(2025 Render)
Charlotte has some new moves up her sleeve! (if she had sleeves, but that's not what's important right now)
Here's a look at one of Charlotte's new moves in the testing area!
Kick-Bell Single player gameplay preview:
(The first couple of levels are mainly to teach the player the main mechanics of the game, so the first two stages don't have any moving enemies to get the players to take their time.)
(Footage is a W.I.P)
despite not being too popular with most fans, #MyFavoriteSonic game is Sonic 3D Blast!
I have very fond memories of this game, and it was my first time controlling Sonic in a (somewhat) 3D space!
I still absolutely love playing this game.
Brainstorming idea #3
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I decided to have (non collectable) speed bells!
The regular bells now just keep your maximum speed going, while the speed bells can make you much faster than you would usually be able to go!
Bubble Bobble: Sugar Dungeons has been announced!!
I'm so excited ^^
Deltarune OC I came up with while in a car ride, I doodled her when I got home.
I really like how her design turned out ^^
(She isn't based on any actual lore or anything, just a fun idea I had ^^)
My favorite #SonicCharacter definitely has to be Tails Doll (with Tails himself being a close second).
Something about the Tails doll just always filled me with joy. I think it's because of how silly he is, and always has a blank stare.
Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)
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