Next up
Been testing the game on Steam Deck! The game works really well on here and flows smoothly so far ^^
Also the right touch pad can be used to move the camera around ^^
Small dev update: NPCs all have their own name colors now! It's not a huge update, but I feel like it's a nice little detail.
Comparison of graphics
SLAY-BELLS had quite the glow up since its Christmas SAGE 2023 demo ^^
Bubble Bobble with totally no differences what so ever.
( There are actually many differences )
"RRRAAAAUUUGGGHHHHH!! (I thought the game was missing something, everyone knows I'm the favorite character, so I decided to make the game all about me! and remove everyone else)"
-Dingo Doll :{
been working on optimization a LOT with Slay-Bells, and I managed to get the game running at 90fps on steam deck now!
(previously it was 60fps)
there's still some optimization things to fix, but the game runs a lot smoother now!
PAC-MAN styled Moxxie design ^^
(I'd probably make it one of her main designs if it wasn't a legal issue lol)
(behind the scenes images included)
I've been re-programing a new NPC system into SLAY-BELLS. I feel like this works a lot better, and is a lot more presentable. Also it's easier to work with compared to the previous version.
Updated the key art for the game!
New Charlotte Render that I'm really proud of ^^
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