Game
SLAY-BELLS

16 days ago

SLAY-BELLS Q&A on twitter: https://x.com/SlayBellsGame/status/1791745494537961915

(If you don't have a twitter, that's ok! I can answer the questions here too! It can be about the game itself, the worlds, the characters, etc. ^^)


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Been testing the game on Steam Deck! The game works really well on here and flows smoothly so far ^^

Also the right touch pad can be used to move the camera around ^^

Small dev update: NPCs all have their own name colors now! It's not a huge update, but I feel like it's a nice little detail.

Comparison of graphics

SLAY-BELLS had quite the glow up since its Christmas SAGE 2023 demo ^^

Bubble Bobble with totally no differences what so ever.

( There are actually many differences )

"RRRAAAAUUUGGGHHHHH!! (I thought the game was missing something, everyone knows I'm the favorite character, so I decided to make the game all about me! and remove everyone else)"

-Dingo Doll :{

been working on optimization a LOT with Slay-Bells, and I managed to get the game running at 90fps on steam deck now!

(previously it was 60fps)

there's still some optimization things to fix, but the game runs a lot smoother now!

PAC-MAN styled Moxxie design ^^

(I'd probably make it one of her main designs if it wasn't a legal issue lol)

(behind the scenes images included)

I've been re-programing a new NPC system into SLAY-BELLS. I feel like this works a lot better, and is a lot more presentable. Also it's easier to work with compared to the previous version.

Updated the key art for the game!

New Charlotte Render that I'm really proud of ^^