Game
PSFC 3 - Transition

4 months ago

sleep deprived for the past 3 days fixing bugs and adding better grass




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framerate is better, more stable, still the same numbers.

there was a huge lagspike when you looked at the most populated area of the map, gone now

also screen space illumination looks cringe, next game is gonna be made in unreal, it does look alright tho

more grass baby

a snack for that gpu (this is still fnaf lol, this section runs at 90fps - looking directly at the grass, 50 in difficult parts with a lot of other stuff and 70 on average - RTX 3070TI)

at least he's feeling better than the other guy

outside of the outside

working on the game-ready grass