Game
Lost Legend
8 years ago

Slime Enemy Created


I have been working on enemies with the battle system and I wanted to show the Slime enemy. Every RPG has to have a slime enemy, right? I am shooting for having animation for all enemy and player characters within the game. Most of the 16-bit RPGs had static enemies that would flash or move back and forth with little to no animation to signify an attack. Others had more fluid animation, like some of the Phantasy Star’s, but I am going for a more Final Fantasy look with my game. Let me know what you think! :)

5d0a68540cf2a.gif
  0 votes Voting finished



0 comments

Loading...

Next up

First post My first post is just a title screen, but I wanted to get this on the books. I will have more screenshots coming soon that will show the battle scenes and exploration. Thanks for looking!

Chiaki Nanami!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Hi everyone! For screenshot saturday we showed some some new sfx sounds. Check it out [Sound On] :)