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14
Game
Absolute Resolve
3 months ago

*slowly* adding multiplayer. This is just a testing ground, but it took me like 15 hours straight to get to this point. Still buggy...
But its progress!




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Eh somethin im workin on

while the player sprites are like mostly place holder, (imo needs touchups by someone experienced :] ) This is good progress to what i vision this game being. The tile art is official

fixed player desync! Lets gooo

Small update, realized that the dash blur wasnt working. Heres a screenshot of how it currently looks.

Made a working news feed! Just place holder stuff for now. (It uses my public github repo to get the sprite and text)

Made some progress this week, i cant wait to make more! I'll leave a lil dev log of my progress and stuff.

Hey guys! Late November update!

Working on a fan game. Papyrus and Sans added. Just working on the engine it self and attacks lol.

Sans & Papyrus sprites by Imamistake. (i shaded them tho.) https://www.youtube.com/watch?v=cjz3jm9yRzU

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity