Instead of calling it depth sorting(which it is still) I’m gonna call it “position sorting” since we’re technically sorting based off of the object’s position
Next up
something
Rn it conflicts with the running code, but yeah! This is what I'd imagine with it
New Boss Fight Idea
I changed the change x into setting it into the run speed, and I think I can do somethin cool with this
I like Movie Guy Action Hero
Early but I got simple stuff down for it, you can also dash even tho I didn’t do it here.
But I’ve had like this idea for a while and I’ve even thought of it being like a side game for BR but it depends
I’m using Unity for this btw
Well I figured one part out
"My goal is to create thoughtful and life changing work"
The work in question:
I think I'm almost done with the editor UI overhaul, there's probably gonna be more smaller bits I add later on but I think this is the best I can get it to
I think it looks pretty clean tho











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