Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
9 months ago

Slowly starting to get back to working on this again since it’s close to the end of the month(super crazy) but I’m still gonna try not to overboard myself and to take things a step at a time.

Especially since I’m working on a whole new method


Instead of calling it depth sorting(which it is still) I’m gonna call it “position sorting” since we’re technically sorting based off of the object’s position



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The fishing grind was so worth it

Literally making my own system of this despite me being the only one that's gonna be using it(and possibly some other people)

Just reworking the editor a bit before I start developing any other things

(if you guys can even see it gj work with me)

I love messing with the clipping & blending extension

Don't ask why that's there

These things are gonna have different patterns, so I gotta improvise to have them have the different patterns while still having the same animation

Some people call it lazy, I call it genius, there will be a canon name to the world the game takes place in but

These two

Been a bit since I’ve done another one of these, but since I’ve haven’t worked on it in a while, and it’ll probably be a bit more time before I start cooking up on this again, I wanna know if you guys have any more suggestions or questions for it

Still can’t beat wall of flesh yet, what am I doing now? FISHING!!!!!!

I’m starting to feel a bit motivated again to start working on this again

I’m just not sure where to start off with this lol